Core Placement Suggestions

These are a few suggested ways to spread out your Cores you collect while levelling up or paying 800,000 gold.

Please note that the ratings here assume you have the best tycoon weapons, but none of the dungeon swords.

(Please note that for builds with a massive majority in damage, the swords aren't overly worthwhile after a certain point.)

The Assassin: Every point is damage, you hit like a truck but are easily killed in return. (10/10 for farming cores and 8.6/10 for pvp)

The Tank: Half of your points in damage, and the other half in hp. You can take hits and dish 'em back out. (7.5/10 for farming cores and 9.1/10 for pvp)

The Knight: 3/5 into damage, the rest in hp. This is like the tank, but a little more suited for farming. (8.5/10 for farming cores and 9.2/10 for pvp)

The Brute: 2/3 damage, 1/3 hp. This is a slightly more extreme brute. arguably the same for pvp. (9.1/10 for farming cores and 8.9/10 for pvp)

The Warrior: 4/5 damage, 1/5 hp. This is a great build for farming and about as good in pvp. (9.5/10 for farming cores and 8.7/10 for pvp)

The Engineer: 3/5 damage, 2/5 turret. This build is purely for farming, but isn't useless in pvp. (10/10 for farming cores and 7.1/10 for pvp)

The Turret Helper: 4/5 damage, 1/5 turret. This build focuses more on damage than engineer. (10/10 for farming cores and 7.5/10 for pvp)

The generalist: 2/5 damage, 2/5 hp, 1/5 turret. This build is a well made all-round build. (8.5/10 for farming cores and 8.5/10 for pvp

Spreads to try and avoid being too similar to.

(The only reason blob has such a high pvp score is the assumption that they have and are using the best weapons in the tycoon)

Avg Joe: 1/3 in each stat. This spread seems like a good all-rounder, but is actually fairly weak. (7.5/10 for farming cores and 5.8/10 for pvp)

The blob: Every point in hp. Sure it's tough to kill you, but your damage is a complete joke. (0.1/10 for farming cores and 6.5/10 for pvp)

The Turret King: Every point in turret. You will farm decently, but lose in pvp to level 5s. (8.1/10 for farming cores and 0.1/10 for pvp)

The tanky turret: 1/2 in hp, 1/2 in turret. Damage is important, and you elect to avoid it... (6.2/10 for farming cores and 0.5/10 for pvp)

The wut r corz: Not spending your cores because you think they'll add a way to sell them. (0.1/10 for farming cores and 0.1/10 for pvp)

The clueless: Just closing your eyes and clicking at random. It's not a good idea. (?/10 for farming cores and ?/10 for pvp)

In summary, avoiding the damage stat is a terrible idea, and focusing massive amounts of points into turret isn't too good of a plan either.

Having either every point in damage, a nice mix of damage and hp, or a mix of damage and hp with a little turret in there are the ways to go TLDR: Always have decent damage, if not full damage, put the rest mainly or completely in hp.